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- /* -*- C++ -*- */
- /****************************************************************************
- ** Copyright (c) 2001-2014
- **
- ** This file is part of the QuickFIX FIX Engine
- **
- ** This file may be distributed under the terms of the quickfixengine.org
- ** license as defined by quickfixengine.org and appearing in the file
- ** LICENSE included in the packaging of this file.
- **
- ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
- ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
- **
- ** See http://www.quickfixengine.org/LICENSE for licensing information.
- **
- ** Contact ask@quickfixengine.org if any conditions of this licensing are
- ** not clear to you.
- **
- ****************************************************************************/
- #ifndef FIX_SOCKETCONNECTION_H
- #define FIX_SOCKETCONNECTION_H
- #ifdef _MSC_VER
- #pragma warning( disable : 4503 4355 4786 4290 )
- #endif
- #include "Parser.h"
- #include "Responder.h"
- #include "SessionID.h"
- #include "SocketMonitor.h"
- #include "Utility.h"
- #include "Mutex.h"
- #include <set>
- namespace FIX
- {
- class SocketAcceptor;
- class SocketServer;
- class SocketConnector;
- class SocketInitiator;
- class Session;
- /// Encapsulates a socket file descriptor (single-threaded).
- class SocketConnection : Responder
- {
- public:
- typedef std::set<SessionID> Sessions;
- SocketConnection( int s, Sessions sessions, SocketMonitor* pMonitor );
- SocketConnection( SocketInitiator&, const SessionID&, int, SocketMonitor* );
- virtual ~SocketConnection();
- int getSocket() const { return m_socket; }
- Session* getSession() const { return m_pSession; }
- bool read( SocketConnector& s );
- bool read( SocketAcceptor&, SocketServer& );
- bool processQueue();
- void signal()
- {
- Locker l( m_mutex );
- if( m_sendQueue.size() == 1 )
- m_pMonitor->signal( m_socket );
- }
- void unsignal()
- {
- Locker l( m_mutex );
- if( m_sendQueue.size() == 0 )
- m_pMonitor->unsignal( m_socket );
- }
- void onTimeout();
- private:
- typedef std::deque<std::string, ALLOCATOR<std::string> >
- Queue;
- bool isValidSession();
- void readFromSocket() throw( SocketRecvFailed );
- bool readMessage( std::string& msg );
- void readMessages( SocketMonitor& s );
- bool send( const std::string& );
- void disconnect();
- int m_socket;
- char m_buffer[BUFSIZ];
- Parser m_parser;
- Queue m_sendQueue;
- unsigned m_sendLength;
- Sessions m_sessions;
- Session* m_pSession;
- SocketMonitor* m_pMonitor;
- Mutex m_mutex;
- fd_set m_fds;
- };
- }
- #endif //FIX_SOCKETCONNECTION_H
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