/* -*- C++ -*- */ /**************************************************************************** ** Copyright (c) 2001-2014 ** ** This file is part of the QuickFIX FIX Engine ** ** This file may be distributed under the terms of the quickfixengine.org ** license as defined by quickfixengine.org and appearing in the file ** LICENSE included in the packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.quickfixengine.org/LICENSE for licensing information. ** ** Contact ask@quickfixengine.org if any conditions of this licensing are ** not clear to you. ** ****************************************************************************/ #ifndef FIX_SOCKETSERVER_H #define FIX_SOCKETSERVER_H #ifdef _MSC_VER #pragma warning( disable : 4503 4355 4786 4290 ) #endif #include "SocketMonitor.h" #include "Exceptions.h" #include #include #include namespace FIX { /// Information about listening socket struct SocketInfo { SocketInfo() : m_socket( -1 ), m_port( 0 ), m_noDelay( false ), m_sendBufSize( 0 ), m_rcvBufSize( 0 ) {} SocketInfo( int socket, short port, bool noDelay, int sendBufSize, int rcvBufSize ) : m_socket( socket ), m_port( port ), m_noDelay( noDelay ), m_sendBufSize( sendBufSize ), m_rcvBufSize( rcvBufSize ) {} int m_socket; short m_port; bool m_noDelay; int m_sendBufSize; int m_rcvBufSize; }; /// Listens for and accepts incoming socket connections on a port. class SocketServer { public: class Strategy; SocketServer( int timeout = 0 ); int add( int port, bool reuse = false, bool noDelay = false, int sendBufSize = 0, int rcvBufSize = 0 ) throw( SocketException& ); int accept( int socket ); void close(); bool block( Strategy& strategy, bool poll = 0, double timeout = 0.0 ); int numConnections() { return m_monitor.numSockets() - 1; } SocketMonitor& getMonitor() { return m_monitor; } int socketToPort( int socket ); int portToSocket( int port ); private: typedef std::map SocketToInfo; typedef std::map PortToInfo; SocketToInfo m_socketToInfo; PortToInfo m_portToInfo; SocketMonitor m_monitor; public: class Strategy { public: virtual ~Strategy() {} virtual void onConnect( SocketServer&, int acceptSocket, int socket ) = 0; virtual void onWrite( SocketServer&, int socket ) = 0; virtual bool onData( SocketServer&, int socket ) = 0; virtual void onDisconnect( SocketServer&, int socket ) = 0; virtual void onError( SocketServer& ) = 0; virtual void onTimeout( SocketServer& ) {}; }; }; } #endif //FIX_SOCKETSERVER_H